Updating movies.go with MovieModel: this struct is the gateway between our app and the database. Adding CRUD methods alongside for the Movie object. Creating models.go: this file holds a Models struct wrapping all of our Models. This way, we are able to use in our application struct in our main.go.
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internal/data/models.go
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23
internal/data/models.go
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package data
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import (
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"database/sql"
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"errors"
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)
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// ErrRecordNotFound : Define a custom ErrRecordNotFound error. We'll return this from our Get() method when looking up a movie that doesn't exist in our database.
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var (
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ErrRecordNotFound = errors.New("record not found")
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)
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// Models : Wraps the MovieModel. We'll add other models to this, like a UserModel and PermissionModel, as our build progresses.
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type Models struct {
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Movies MovieModel
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}
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// NewModels : For ease of use, this method returns a Models struct containing the initialized MovieModel.
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func NewModels(db *sql.DB) Models {
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return Models{
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Movies: MovieModel{DB: db},
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}
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}
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